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Warhammer 40K Space Marine review

Warhammer 40K Space Marine review





Games Workshop's Warhammer universe hasn't really gotten the respect in the video game realm that it deserves. Blizzard liberally borrowed from the line for both its StarCraft and WarCraft universes, and those have obviously been quite successful among the mouse-and-keyboard crowd. And even on consoles, the concept of a "space marine" is almost cliched at this point; almost every major developer has churned out a third-person shooter featuring a big bad dude with a bunch of big, bad guns.

But Warhammer (and this, its sci-fi, year 40,000 variant) really is the grandfather of the genre, the prototype for all of those gruff space warriors and the green-skinned and slimy hordes they battle against. Marcus Fenix and his ilk may have grabbed some headlines and sold some games, but it's about time the Ultramarines got some credit for being the original killing machines and wearers of huge shoulder plates.

And thanks to the talented designers at Relic Entertainment and their pitch-perfect use of the Warhammer universe in Warhammer 40K: Space Marine, they deserve to get that credit.

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